Author's Guide> Call for Papers
Call for Papers

Papers related to the conference theme are especially solicited, including theories, methodologies, and emerging applications. The following contributions, including but not limited to the following technical areas, are invited:

 

  • • Virtual reality modeling and simulation technology
  • • Augmented reality display, tracking and sensing technology
  • • Graphics technology in VR / AR
  • • Immersive Experiences in Virtual Reality
  • • Interaction Design in Augmented Reality
  • • Computer Vision Algorithms in VR/AR
  • • User Experience Optimization in Virtual Environments
  • • Real-Time Rendering Techniques in Virtual Reality
  • • Spatial Mapping Techniques in Augmented Reality
  • • Natural User Interfaces in Virtual Reality
  • • Visual Tracking Systems in AR Applications
  • • Audio Processing in Immersive Environments
  • • Multisensory Interaction in Virtual Reality
  • • Mixed Display Technologies in Augmented Reality
  • • AI Integration in VR/AR
  • • Virtual Reality and Biofeedback Systems
  • • Data Visualization in Augmented Reality
  • • Network Transmission Optimization in Virtual Reality
  • • Innovative Applications of VR/AR in Education
  • • Applications of Virtual Reality in Healthcare
  • • Transformations of Augmented Reality in Retail
  • • Virtual Reality in Architecture and Design
  • • New Trends of AR in Entertainment and Gaming
  • • Virtual Reality Applications in Tourism Experiences
  • • The Role of Augmented Reality in Industry 4.0
  • • Strategies for VR/AR in Advertising and Marketing
  • • Applications of Virtual Reality in Social Interaction
  • • Applications of Augmented Reality in Cultural Heritage Preservation
  • • The Role of VR/AR in Remote Work and Collaboration
  • • Applications of Virtual Reality in Mental Health Therapy
  • • Effectiveness of Augmented Reality in Educational Training
  • • Applications of VR/AR in Sports and Fitness
  • • Applications of Augmented Reality in Smart Cities
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2024 the International Conference on Virtual Reality and Augmented Reality Design